Sometimes functions encounter errors that make it impossible to continue normally. For instance, a getFirst function that was called on an empty Array object would have no reasonable course of action, since there is no first element to return.
A functions can signal such an error to its caller by throwing an exception. This causes the function to exit immediately with no return value. The calling function has the opportunity to catch the exception – to specify how it should be handled. If it does not do so, it exits immediately as well, the exception passes up to the next function, and so on up the call stack (the chain of function calls that got us to the exception).
An example:
const int DIV_BY_0 = 0;
int divide ( const int x, const int y) {
if(y == 0)
throw DIV_BY_0 ;
return x / y;
}
void f( int x, int ** arrPtr ) {
try {
* arrPtr = new int [ divide (5, x)];
} catch ( int error ) {
// cerr is like cout but for error messages
cerr << " Caught error : " << error ;
}
// ... Some other code ...
}
The code in main is executing a function (divide) that might throw an exception. In anticipation, the potentially problematic code is wrapped in a try block. If an exception is thrown from divide, divide immediately exits, passing control back to main. Next, the exception’s type is checked against the type specified in the catch block (line 11). If it matches (as it does in this case), the code in the catch block is executed; otherwise, f will exit as well as though it had thrown the exception. The exception will then be passed up to f’s caller to see if it has a catch block defined for the exception’s type.
You can have an arbitrary number of catch blocks after a try block:
int divide ( const int x, const int y) {
if(y == 0)
throw std :: runtime_exception (" Divide
return x / y;
by 0!");
}
void f( int x, int ** arrPtr ) {
try {
* arrPtr = new int [ divide (5, x)];
}
catch ( bad_alloc & error ) {// new throws exceptions this type.
cerr << " new failed to allocate memory ";
}
catch ( runtime_exception & error ) {
// cerr is like cout but for error messages
cerr << " Caught error : " << error . what ();
}
// ...
}
In such a case, the exception’s type is checked against each of the catch blocks’ argument types in the order specified. If line 2 causes an exception, the program will first check whether the exception is a bad alloc object. Failing that, it checks whether it was a runtime exception object. If the exception is neither, the function exits and the exception continues propagating up the call stack. The destructors of all local variables in a function are called before the function exits due to an exception.
Exception usage notes:
<stdexcept>
.